Fight Caves
You can challenge the Fight Caves and TzTok-Jad to receive a fire cape, tokkul, and the TzRek-Jad pet. The number of total attempts you have made will largely determine your chances of killing Jad when he is reached (starting at a mere 0.9% survival chance).
Better range gear will reduce the time each attempt takes at a rate of roughly 1% per 5 attack value, as will total Jad kc. You can equip your best ranged gear with the autoequip command
/gear equip
gear_setup:
Range
auto:
ranged_strength
You require 4 dose potions for the fight, so, decent 3, 2, and 1 dose pots using the /decant
command. Should you fail before the final wave, some of your potions will be refunded.To start a trip into the Fight caves, use
/activities fight_caves
To gamble a Fire cape at a chance for the TzRek-Jad pet, use:
/gamble cape
type:
fire
To sacrifice a Fire cape for the Inferno, use:
/sacrifice items:1 fire cape
- +160 range bonus equipped to your range gear setup.
- 43 prayer
- 10x Prayer Potion (4), 4x Super Restore (4) and 6x Saradomin Brew (4) per attempt.
- Having a Saradomin Godsword equipped in any setup reduce your chances of dying before Jad by 4%.
- Having a Twisted Bow in your bank gives a 15% boost to time.
Your chance of survival during the fightcaves is calculated based on your number of attempts and whether or not you have a Saradomin Godsword equiped (in any gear setup).
The chance of survival is shown in the table below.
Attempts | Survival (Without SGS) | Survival (With SGS) |
---|---|---|
0 | 0.9% | 0.9% |
1 | 0.9% | 0.9% |
2 | 23.4% | 24.4% |
3 | 37.7% | 39.4% |
4 | 48.9% | 51% |
5 | 57% | 59.4% |
6 | 63.7% | 66.3% |
7 | 68.4% | 71.3% |
8 | 73.2% | 76.2% |
9 | 77.9% | 81.2% |
10 | 81.7% | 85.1% |
11 | 84.6% | 88.1% |
12 | 87.4% | 91.1% |
13 | 90.3% | 94.1% |
Last modified 1yr ago