Wilderness
The Wilderness is a high-risk, high-reward area featuring some of the most dangerous bosses and activities in the game. You can fight bosses like Callisto, Vet'ion, and Venenatis, as well as Revenants, for a chance at valuable uniques and resources, but risk losing your gear and loot to player killers (PKers).
PK & Death Chance
Section titled “PK & Death Chance”There are three PKer peak periods, changing every ~2 hours. The chance to encounter a PKer per minute is:
PK Peak Times | Callisto, Vet'ion, Venenatis | Artio, Calvarion, Spindel |
---|---|---|
Low | 1.52% | 2.85% |
Medium | 7.59% | 14.29% |
High | 18.98% | 35.71% |
If you encounter a PKer, you lose some KC and loot. The base chance of being PKed is 10%, modified by:
- Your wildy gear's defensive stats (60% magic, 40% ranged, 20% melee)
- Anti-PK supplies, see Smite Chance
- Having
43 for overheads
- Your wildy boss experience
- Being in a multi-combat area
Smite Chance
Section titled “Smite Chance”You need 25 for Protect Item. With the following supplies, the chance of being smited (per death) is 1/300; without, it's 1/20:
-
Saradomin brew(4) : 1 per 4 minutes
-
Blighted super restore(4) : 1 per 8 minutes
-
Blighted karambwan : 1 per 4 minutes
Wildy Gear
Section titled “Wildy Gear”You always keep your best 4 items (or 3 if smited). Check what you keep or lose with . Untradeables or 0-value items may not be protected.
Revenants
Section titled “Revenants”Killing Revenants allows you to collect wildy weapons and many high-tier resources, but gives you the highest risk of being PKed.
To start a trip, use (for example) .
Boosts
Section titled “Boosts”- You get faster kill times based on your attack style bonus (range, magic, or crush).
- Charged wildy weapon: 35% (must be equipped in wildy setup)
-
Salve amulet : 20% (must be equipped in wildy setup,
Salve amulet(ei) needed if training range or mage)
-
Revenant cave teleport : 5%
Uniques
Section titled “Uniques”Bracelets
Section titled “Bracelets”A
Bracelet of ethereum
can be charged using 2000
Revenant ether
but currently has no bot benefit. You can dismantle for 250
Revenant ether
each.
Revenant Weapons
Section titled “Revenant Weapons”Charged wildy weapons give boosts at revs and other wildy bosses. Charging costs 7000
Revenant ether
.
Ancient Items
Section titled “Ancient Items”You can sell ancient items for their OSRS values using .
Wildy Bosses
Section titled “Wildy Bosses”Killing Callisto, Vet'ion, or Venenatis (and their weaker variants) can risk some of your gear in your wildy setup. Do not equip items you're not willing to lose. See Wildy Gear. You are never skulled, so you keep your best 4 items (or 3 if smited). For info on boosts and requirements for Wilderness bosses, see monsters.
Voidwaker
Section titled “Voidwaker”Combine all three
Voidwaker
pieces (obtained from wildy bosses) using .
Upgraded Revenant Weapons
Section titled “Upgraded Revenant Weapons”You can upgrade and charge revenant weapons using 7000
Revenant ether
for better boosts, using the upgrade pieces from wildy bosses.