Doom of Mokhaiotl
The Doom of Mokhaiotl is fought through the Delves command. It is not started with /k.
To start a trip, use . You can choose any target delve from 1 to 30. Drop rates improve up to delve 9, then remain capped, while death chance continues to increase at higher delves.
By default, the trip stops early when a unique is received. To keep going until the target delve, use .
Requirements
Section titled “Requirements”- Completion of The Final Dawn
85
85
70
90
90
74
Dexterous Prayer Scroll used, unlocking Rigour- A
Twisted bow
or
Scorching bow
equipped in the range setup, with arrows equipped - A demonbane weapon:
Darklight
,
Arclight
, or
Emberlight
- A mage weapon, or a charged
Eye of ayak
- A melee punish weapon:
Noxious halberd
,
Crystal halberd
, or
Dual macuahuitl
.
Crystal halberd
also needs
Crystal shard
s equal to the target delve. - Enough doses of Anti-venom, Anti-venom+, or Extended anti-venom+ to cover the trip duration. Anti-venom covers 54 seconds per dose, Anti-venom+ covers around 3.6 minutes per dose, and Extended anti-venom+ covers around 6.3 minutes per dose.
- Appropriate range gear, including head, body, legs, neck, cape, feet, and hands slots
Rewards and Progress
Section titled “Rewards and Progress”Doom can drop
Mokhaiotl cloth
,
Eye of ayak (uncharged)
,
Avernic treads
, and
Dom
. It also awards
Demon tear
, including guaranteed tears from delve 3 onwards.
Mokhaiotl waystone
can also be received and consumed for a small speed boost on a later Doom trip.
The bot tracks Doom progress as:
- Deepest Delve
- Deep Delves, for delve 8+ completions
- Total Delves, for each cleared delve
Deaths lose all loot from the run. Some unused supplies can be refunded if the death happens before the target delve.
XP is weighted heavily towards Ranged. A full completion gives around 105k Ranged XP/hr, up to 10k Magic XP/hr, and around 5k total melee XP/hr.
Death Chance
Section titled “Death Chance”Delves 1-7 become safe after successful clears of that specific delve. Delve 1 needs 1 clear, delve 2 needs 2 clears, continuing up to delve 7 needing 7 clears.
Delve 8+ never becomes fully safe. Repeated clears reduce the death chance towards these minimums:
- Delve 8: 3%
- Delve 9: 5%
- Delve 10: 7%
- Delve 11: 9%
- Delve 12: 11%
- Delve 13: 13%
- Delve 14: 15%
- Delve 15: 17%
- Delve 16+: 20%
Boosts and Gear
Section titled “Boosts and Gear”- 10% speed boost for
Twisted bow
- 17% speed penalty for
Scorching bow
- 8% speed boost for
Noxious halberd
- 3% speed boost for full fortified Masori armour
- 2% speed boost for
Zaryte vambraces
- 5% speed boost for Elite Void
- 10% speed boost for
Zaryte crossbow
with enough
Ruby bolts (e)
or
Ruby dragon bolts (e)
- 3% speed boost for
Crystal halberd
if you do not have a
Zaryte crossbow
- 3% speed boost for
Rite of vile transference
, requiring Death Charge casts and runes - 2% speed boost for
Mokhaiotl waystone
, consuming one per trip - 2% speed boost for
Lightbearer
- Up to 10% speed boost for KC
- Up to 15% speed boost for combat stats
- Arrow modifiers:
Dragon arrow
is 8% faster,
Amethyst arrow
is 4% faster,
Rune arrow
is 5% slower, and lower arrows are 12% slower.
Full fortified Masori armour with
Zaryte vambraces
matches Elite Void's 5% total speed boost.
Avernic treads (max)
count for Doom's range feet slot check when equipped in the range setup.
Eye of ayak
can replace rune costs for mage grubs when charged. Completing Doom with a charged Eye of Ayak also adds more Eye of Ayak charges.
Combat Achievements
Section titled “Combat Achievements”Doom CAs are rolled from successful Doom trips. Doom Chaser uses the trip duration shown by the bot and needs delve 8 under 10:00. Doom Racer also uses the shown duration and needs delve 8 under 7:15, which is reachable with max speed boosts, max KC speed reduction, high combat stats, and a fast duration roll.
Doom Crawler keeps the in-game 30-second challenge wording, but is represented in the bot as a 1/20 chance from successful Doom trips that complete at least delve 1.
Related Items
Section titled “Related Items”-
Avernic treads
variants and reverts are made with . -
Confliction gauntlets
are made with . -
Demon tear
can also be gained from .