Magic (Non-combat)
You can train your magic level through various non-combat spells in the bot. This includes casting lunar spells, teleport spells, and enchanting jewellery and bolts. All casting and enchanting spells require the same levels and runes as they do in OSRS.
Note: Equipping an elemental staff in your skilling setup will cut down on rune costs.
Casting
There are numerous useful casting spells that can be used to train magic. All cast spells require 50qp except for teleports and bones to bananas.
To use any of the following spells, use the /activities cast
command.
- E.g.
/activities cast spell:Camelot Teleport quantity:100
Spell | Levels Required | Notes |
Bones to bananas | 15 Magic | Converts 25 bones/cast |
Varrock teleport | 25 Magic | - |
Lumbridge teleport | 31 Magic | - |
Falador teleport | 37 Magic | - |
Camelot teleport | 45 Magic | - |
Spin flax | 76 Magic + 10 Craft | Spins 5 flax/cast |
Tan green dragon leather | 78 Magic | Tans 5 green d'hide/cast |
Tan blue dragon leather | 78 Magic | Tans 5 blue d'hide/cast |
Tan red dragon leather | 78 Magic | Tans 5 red d'hide/cast |
Tan black dragon leather | 78 Magic | Tans 5 black d'hide/cast |
String gold | 80 Magic + 8 Craft | Strings 1 item/cast |
String sapphire | 80 Magic + 24 Craft | Strings 1 item/cast |
String emerald | 80 Magic + 31 Craft | Strings 1 item/cast |
String ruby | 80 Magic + 50 Craft | Strings 1 item/cast |
String diamond | 80 Magic + 70 Craft | Strings 1 item/cast |
String dragonstone | 80 Magic + 80 Craft | Strings 1 item/cast |
String onyx | 80 Magic + 90 Craft | Strings 1 item/cast |
Plank make logs | 86 Magic | Costs 70gp/plank |
Plank make oak | 86 Magic | Costs 175gp/plank |
Plank make teak | 86 Magic | Costs 350gp/plank |
Plank make mahogany | 86 Magic | Costs 1050gp/plank |
Recharge glory | 89 Magic | Recharges 25 items/cast |
Recharge combat bracelet | 89 Magic | Recharges 25 items/cast |
Recharge skills necklace | 89 Magic | Recharges 25 items/cast |
Superglass make giant seaweed | 77 Magic + 61 Craft | Makes 29 molten glass/cast |
Superglass make seaweed | 77 Magic + 61 Craft | Makes 17 molten glass/cast |
Superglass make soda ash | 77 Magic + 61 Craft | Makes 17 molten glass/cast |
Charge water orb* | 56 Magic | 20% boost for graceful |
Charge earth orb | 60 Magic | 20% boost for graceful |
Charge fire orb* | 63 Magic | 20% boost for graceful |
Charge air orb | 66 Magic | 20% boost for graceful |
Demonic offering fiendish | 84 Magic | Offers 3 fiendish ashes |
Demonic offering vile | 84 Magic | Offers 3 vile ashes |
Demonic offering malicious | 84 Magic | Offers 3 malicious ashes |
Demonic offering abyssal | 84 Magic | Offers 3 abyssal ashes |
Demonic offering infernal | 84 Magic | Offers 3 infernal ashes |
Also gains additional boosts from 70 Agility (44% boost) and 80 Agility (52% boost).
Enchanting
Much like casting, enchanting jewellery or bolts is another viable method to train magic. You can enchant all the same jewellery as OSRS, however, most enchanted jewellery has no use at this stage. Please note that 10 bolts are enchanted per cast.
To enchant any jewellery or bolts, use the /activities enchant
command.
- E.g.
/activities enchant name\:Emerald ring quantity:100
Jewellery | Level Required | Bolts | Levels Required |
Opal | 7 | Opal bolts | 4 |
Sapphire | 7 | Sapphire bolts | 7 |
Jade | 27 | Pearl bolts | 24 |
Emerald | 27 | Emerald bolts | 27 |
Topaz | 49 | Topaz bolts | 29 |
Ruby | 49 | Ruby bolts | 49 |
Diamond | 57 | Diamond bolts | 57 |
Dragonstone | 68 | Dragonstone bolts | 68 |
Onyx | 87 | Onyx bolts | 87 |
Zenyte | 93 | Dragon Bolts | |
Opal dragon bolts | 4 | ||
Sapphire dragon bolts | 7 | ||
Jade dragon bolts | 14 | ||
Pearl dragon bolts | 24 | ||
Emerald dragon bolts | 27 | ||
Topas dragon bolts | 49 | ||
Ruby dragon bolts | 49 | ||
Diamond dragon bolts | 57 | ||
Dragonstone dragon bolts | 68 | ||
Onyx dragon bolts | 87 |
- To view what each piece of jewellery turns into, visit the OSRS Enchanting Spells wiki page.
Regular Alching
You are able to send your minion on an alching trip using the /activities alch
command. You can specify the item and quantity to alch, or you can simply send the minion to alch whatever is in your favourite alchs list by not adding any items or quantity. Please note that this is different to agility alching.
Agility Alching
Another non-combat method is to cast high alchemy when running laps of agility. This can be especially handy to ironmen or if you want to maximise your time spent while training agility. You can read more about this method on the Agility Alching page.