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Gear

Your minion has 8 gear setups: Melee, Mage, Range, Skilling, Misc, Wildy, Fashion, and Other. You can equip items in each setup depending on the activity you're doing. For example, after questing, to equip Barrows gloves Barrows gloves into your Range setup, use . If you already had Mithril gloves Mithril gloves equipped, they will be automatically unequipped.

You can also save entire setups with for quick re-equipping. Some gear setups are locked to Tier 3 Patron or higher.

Commands

There are 4 main commands: , , and . You can also type to view them all.

Gear Equip

The command lets you equip and change gear. First, choose a gear setup. Options:

CommandWhat it doesExample
ItemEquip one specific item
PresetEquip a saved/default gear preset
QuantityEquip a set quantity (for ammo)
AutoAuto-equip BiS gear for a style

Gear Unequip

Unequip items from a setup. You can unequip all items or just a specific item.

Gear Stats

Simulate gear to see stats. You don't need to own the items — just use the full item names.

Gear Pet

Equip or unequip a pet, even during trips:

Gear Presets

lets you save a gear setup for quick use.

  • Tier 0 (default): 3 presets
  • Tier 1: 7 presets
  • Tier 2: 9 presets
  • Tier 3+: 11 presets
CommandWhat it doesExample
CreateCreate a new preset (copy from setup or specify manually)
EditEdit an existing preset
DeleteDelete a preset
EquipEquip a preset
ViewView contents of a preset

Global Gear Presets

These are built-in and don't count toward your preset limit:

  • Graceful (Will equip any variant)
  • Clue_hunter
  • Construction (Carpenter's Outfit)
  • Thieving (Rogue Equipment)
  • Fishing (Angler's or Spirit Angler's Outfit)
  • Firemaking (Pyromancer Outfit)
  • Mining (Prospector or Golden Prospector Kit)
  • Woodcutting (Lumberjack or Forestry Outfit)
  • Farming (Farmer's Outfit)
  • Runecraft (Raiments of the Eye)
  • Smithing (Smiths' uniform)

Wildy Setup

The Wilderness setup is used for Wilderness Bosses, Revenants, Hunter, and Slayer.

Warning: Items in this setup can be permanently lost if killed during Wilderness activities. (Hunter only risks shirt and pants slots.)

See related pages for more info on death chance and mechanics.