Combat Training
While strength can be trained through barbarian fishing and magic has various non-combat uses, PvM is a more efficient and profitable way to level up combat stats.
Combat Styles
To train combat, use
- – XP split equally between attack, strength, and defence
- – Trains strength and attack
- – Trains defence and attack
- – Trains strength and defence
- – Trains ranged and defence
- – Trains magic and defence
Note: hitpoints XP is always gained alongside any style and cannot be directly trained.
You can choose a fixed style or leave it in default mode (based on the monster attacked). Once changed, you cannot revert to default mode, but there is no benefit to doing so anyway. XP is based on the HP of the monster being killed. The best XP/hr comes from monsters like Giant Spiders, Fire Giants, and Greater Nechryaels. Training combat alongside Slayer is advised for efficiency.
Food
When PvMing, your minion consumes food from your bank starting from lowest healing to highest. This means items like
Jug of wine
(from Cooking training) are used first unless specified otherwise.
Favourite Food
To set/remove prioritized food .
Food Boosts
Some foods boost trip speed.
Jug of wine
is the only food that gives a penalty.
Food | Boost |
---|---|
![]() | -10% |
![]() | +1% |
![]() | +2% |
![]() | +2% |
![]() | +3% |
![]() | +3% |
![]() | +4% |