Invention
Invention is a skill where you disassemble items to get materials, and then use those materials to make inventions—items that provide boosts and perks. You need
to train Invention.

90
Access Invention:
/invention

Invention Minigame: Tinkering Workshop
Disassembling
- Disassemble items with
/invention Disassemble
- Materials depend on item groups (e.g. food group gives Organic)
- Check group info:
Material Groups
- View your materials:
/invention Materials
- XP is based on item level and your invention level
- Higher item level = less junk chance
Research
- Use
/invention Research
- Blueprints unlock inventions
- Only needs to be unlocked once
Inventing
- Use
/invention Invent
- Requires materials and sometimes specific items
- Some work passively from the bank, others must be equipped
- Usage costs small material amounts
- Toggle inventions on/off with
name
Inventions
Invention (Level) | Effect | Materials [Weight] |
---|---|---|
Superior Bonecrusher (70) | +25% XP over Gorajan Bonecrusher | Pious[5], Sharp[1], Magic[4] |
Dwarven Toolkit (80) | +35% disassembly speed | Dwarven[8], Metallic[2] |
Superior Inferno Adze (80) | Auto-burns logs/smelts ores, no cost | Sharp[3], Base[3], Metallic[1], Magic[3] |
Superior Dwarf Multicannon (80) | +37–65% PvM speed when cannoning | Strong[4], Heavy[2], Metallic[4] |
Mecha Rod (85) | +45% fishing speed | Flexible[5], Organic[3], Strong[2] |
Master Hammer and Chisel (90) | +45% crafting speed | Simple[3], Sharp[2], Metallic[2], Swift[3] |
Quick Trap (90) | +25% box-trap hunting speed | Precious[1], Magic[6], Organic[3] |
Silverhawk Boots (90) | 1.9x agility speed, up to 36k xp/h passive (equip) | Swift[5], Protective[1], Dextrous[4] |
Mecha Mortar (95) | +45% herblore speed | Organic[8], Metallic[2] |
Portable Tanner (95) | Tans PvM hides | Metallic[2], Plated[3], Organic[5] |
Chincannon (100) | +60% raid speed (reduced loot) | Explosive[10] |
Wisp-buster (100) | +30% Divination XP | Pious[4], Powerful[1], Magic[4], Heavy[1] |
Divine Hand (100) | +30% Divination energy yield | Pious[2], Magic[7], Strong[1] |
Drygore Axe (100) | 10x woodcutting success multiplier | Drygore[7], Sharp[3] |
Moonlight Mutator (100) | Converts random seeds to zyogmite spores | Organic[5], Magic[5] |
Webshooter (100) | +20% hunting speed, +30% passive impling spawns | Strong[4], Flexible[4], Organic[2] |
Drygore Saw (105) | +40% construction speed | Drygore[7], Sharp[3] |
Arcane Harvester (110) | +100% farming yield | Organic[5], Magic[5] |
Clue Upgrader (110) | Chance to upgrade Beginner–Elite clues in PvM loot | Treasured[8], Metallic[2] |
Abyssal Amulet (120) | Boosts runecrafting by rune | Magic[4], Metallic[2], Treasured[2] |
RoboFlappy (120) | Doubles minigame loot; mimics Flappy pet | Magic[4], Organic[2], Metallic[4] |
Boosts
XP Boosts
- Inventor's Outfit: +4% XP boost
- Invention Master Cape: +5% disassembly speed, +5% extra materials
Junk Chance Reduction (via Master Capes)
Cape | Group Affected |
---|---|
Smithing | Metals |
Mining | Ores |
Woodcutting | Logs |
Firemaking | Ashes |
Herblore | Potions |
Farming | Organic |
Cooking | Food |
Fishing | Raw Food |
Construction | Planks |
Fletching | Bows, Unstrung Bows |
Crafting | Jewelry |
Runecraft | Talisman, Runes |
Ranged | Projectiles |
Attack | Swords, Longswords |
Strength | Blunt Weapons, Maces |
Defence | Shield, Defender |
Magic | Magic |
Prayer | Bones |
Efficient Training
Use cheap/easy to obtain items to train quickly to
or
. This guide is focused on fast, low-effort XP, not material variety.

99

120
- 1–11: 652 Potato seed
- 11–26: 933 Opal bolt tips
- 26–35: 553 Jade bolt tips
- 35–40: 367 Jug of wine
- 40–42: 201 Jug of wine
- 42–45: 298 Curry tree seed
- 45–50: 727 Curry tree seed
- 50–55: 887 Gold bar
- 55–60: 1221 Zulrah's scales
- 60–65: 1723 Yew logs
- 65–70: 2457 Diamond bolt tips
- 70–75: 3507 Black chinchompas
- 75–80: 5089 Magic logs
- At 80: Disassemble 5–8 Dwarven Bars and research Metallic until unlocking Dwarven Toolkit
- 80–85: 7389 Shark
- 85–91: 13,762 Mithril bars
- 91–95: 13,137 Manta ray
- 95–99: 18,030 Adamantite bars
- 99–120: Disassemble Rocktail, Elder Bow, Runite Bar, etc. for best XP/hr
- These provide low material variety but highest XP/hr
Tips
- Filter bank by material:
[[/bank filter:sharp-material]]
- Inventions work automatically from bank if passive
- You can toggle inventions off temporarily
- Use junk reduction capes and Dwarven Toolkit for maximum efficiency