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Invention

Invention is a skill where you disassemble items to get materials, and then use those materials to make inventions—items that provide boosts and perks. You need
crafting:90

90

to train Invention.

Access Invention:
/invention /invention

Invention Minigame: Tinkering Workshop


Disassembling

  • Disassemble items with
    /invention disassemble /invention Disassemble
  • Materials depend on item groups (e.g. food group gives Organic)
  • Check group info:
    /invention tools command:Material Groups

    Material Groups

  • View your materials:
    /invention materials /invention Materials
  • XP is based on item level and your invention level
  • Higher item level = less junk chance

Research

  • Use
    /invention research /invention Research
    with a material to discover blueprints
  • Blueprints unlock inventions
  • Only needs to be unlocked once

Inventing

  • Use
    /invention invent /invention Invent
    to make inventions
  • Requires materials and sometimes specific items
  • Some work passively from the bank, others must be equipped
  • Usage costs small material amounts
  • Toggle inventions on/off with
    /config user toggle_invention invention:name

    name


Inventions

Invention (Level)EffectMaterials [Weight]
Superior Bonecrusher (70)+25% XP over Gorajan BonecrusherPious[5], Sharp[1], Magic[4]
Dwarven Toolkit (80)+35% disassembly speedDwarven[8], Metallic[2]
Superior Inferno Adze (80)Auto-burns logs/smelts ores, no costSharp[3], Base[3], Metallic[1], Magic[3]
Superior Dwarf Multicannon (80)+37–65% PvM speed when cannoningStrong[4], Heavy[2], Metallic[4]
Mecha Rod (85)+45% fishing speedFlexible[5], Organic[3], Strong[2]
Master Hammer and Chisel (90)+45% crafting speedSimple[3], Sharp[2], Metallic[2], Swift[3]
Quick Trap (90)+25% box-trap hunting speedPrecious[1], Magic[6], Organic[3]
Silverhawk Boots (90)1.9x agility speed, up to 36k xp/h passive (equip)Swift[5], Protective[1], Dextrous[4]
Mecha Mortar (95)+45% herblore speedOrganic[8], Metallic[2]
Portable Tanner (95)Tans PvM hidesMetallic[2], Plated[3], Organic[5]
Chincannon (100)+60% raid speed (reduced loot)Explosive[10]
Wisp-buster (100)+30% Divination XPPious[4], Powerful[1], Magic[4], Heavy[1]
Divine Hand (100)+30% Divination energy yieldPious[2], Magic[7], Strong[1]
Drygore Axe (100)10x woodcutting success multiplierDrygore[7], Sharp[3]
Moonlight Mutator (100)Converts random seeds to zyogmite sporesOrganic[5], Magic[5]
Webshooter (100)+20% hunting speed, +30% passive impling spawnsStrong[4], Flexible[4], Organic[2]
Drygore Saw (105)+40% construction speedDrygore[7], Sharp[3]
Arcane Harvester (110)+100% farming yieldOrganic[5], Magic[5]
Clue Upgrader (110)Chance to upgrade Beginner–Elite clues in PvM lootTreasured[8], Metallic[2]
Abyssal Amulet (120)Boosts runecrafting by runeMagic[4], Metallic[2], Treasured[2]
RoboFlappy (120)Doubles minigame loot; mimics Flappy petMagic[4], Organic[2], Metallic[4]

Boosts

XP Boosts

  • Inventor's Outfit: +4% XP boost
  • Invention Master Cape: +5% disassembly speed, +5% extra materials

Junk Chance Reduction (via Master Capes)

CapeGroup Affected
SmithingMetals
MiningOres
WoodcuttingLogs
FiremakingAshes
HerblorePotions
FarmingOrganic
CookingFood
FishingRaw Food
ConstructionPlanks
FletchingBows, Unstrung Bows
CraftingJewelry
RunecraftTalisman, Runes
RangedProjectiles
AttackSwords, Longswords
StrengthBlunt Weapons, Maces
DefenceShield, Defender
MagicMagic
PrayerBones

Efficient Training

Use cheap/easy to obtain items to train quickly to
invention:99

99

or
invention:120

120

. This guide is focused on fast, low-effort XP, not material variety.

  • 1–11: 652 Potato seed
  • 11–26: 933 Opal bolt tips
  • 26–35: 553 Jade bolt tips
  • 35–40: 367 Jug of wine
  • 40–42: 201 Jug of wine
  • 42–45: 298 Curry tree seed
  • 45–50: 727 Curry tree seed
  • 50–55: 887 Gold bar
  • 55–60: 1221 Zulrah's scales
  • 60–65: 1723 Yew logs
  • 65–70: 2457 Diamond bolt tips
  • 70–75: 3507 Black chinchompas
  • 75–80: 5089 Magic logs
  • At 80: Disassemble 5–8 Dwarven Bars and research Metallic until unlocking Dwarven Toolkit
  • 80–85: 7389 Shark
  • 85–91: 13,762 Mithril bars
  • 91–95: 13,137 Manta ray
  • 95–99: 18,030 Adamantite bars
  • 99–120: Disassemble Rocktail, Elder Bow, Runite Bar, etc. for best XP/hr
    • These provide low material variety but highest XP/hr

Tips

  • Filter bank by material: [[/bank filter:sharp-material]]
  • Inventions work automatically from bank if passive
  • You can toggle inventions off temporarily
  • Use junk reduction capes and Dwarven Toolkit for maximum efficiency